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Shining Force III RPG System Pages - Friendships

As character fight alongside, heal and interact with each other, they gain friendship levels, allowing them to aid each other in battle. There are five levels of friendship, starting at ally and working up to soulmate. Character progress through these levels by gaining points in a variety of ways. The benefits of friendships only occur when characters are standing adjacent to each other, though at Soulmate level, the range is increased by 1.

example of friendship ranges

Gaining and Losing Points

  1. If two characters attack the same enemy. For instance, if Synbios attacks a goblin, and then Dantares attacks it, they would earn 1 friendship point between them. Then, if Masqurin came along and attacks the goblin also, she and Dantares would gain a shared friendship point.
  2. If a character kills an enemy wounded by another Force member. For example, if Synbios then attacked the aforementioned goblin once more, this time killing it, he and Masqurin would gain 2 friendship points. Dantares, on the other hand, would not gain any points here, as he is neither the last one to attack or the one inflicting the kill.
  3. If a character restores hit points or cures a medical condition (such as paralysis) on another character. Say if Synbios had been injured by an enemy knight, he and Grace would gain a friendship point if she cast Heal on him. Much would be the same if a worm then attacked Grace, paralysing her, and Masqurin removed it by using an Antidote Herb.
  4. Successfully casting Confuse, Slow, Sleep or Weaken on an enemy count as a melee attack for gaining friendship points. As you cannot kill with these spells, the friendship gain will always be 1.
  5. Characters can also gain friendship points with each other outside of battle. This can be done via interaction and role playing. The exact amount of points awarded for this is determined by the Game Master.
  6. Points can only be lost should a character die in battle. Should this happen, the character in question loses 10 friendship points with every other member on the Force. Friendship points cannot go into negative numbers, however.

Alternate rule!
Given the different rules in a forum play format game, something less punishing can be used. When a character dies, they enter a Shaken status. Whilst under this status, a character does not benefit from existing friendship bonuses, nor do they gain new points. This lasts for 5 battle turns, or a period of time outside of battle determined by the GM.

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Friendship Level Milestones
Ally: the default level, starting at 0 friendship points.
Partner: the first level, reached at 10 friendship points.
Friend: the second level, reached at 20 friendship points.
Trusted: the third level, reached at 30 friendship points.
Soulmate: the fourth level, reached at 45 friendship points.
Note: Characters only have a chance of becoming Soulmates once they attain 45 points. The first time this number is reached, the chance is 50%, the second time, the chance is 70%, the third and every thereafter time, the chance is 90%.

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The Types of Support and the Classes that Give it
Attack: Swordsman, Ranger
Defence: Warrior, Dragon Soldier, Robot
Luck: Priest, Magic Creature [divine]
Evade: Bird Soldier
Critical: Archer, Archer Knight
Counter: Monk, Ninja, Thief, Werewolf
Succumb: Knight, Magic Knight
Magic Power: Magician, Magic Creature [arcane], Ninja, Thief,
Magic Resistance: Priest, Magic Creature [divine], Monk

Note: Succumb refers to the chance a character has of an enemy successfully causing a status inflicting attack on them, such as paralysis.

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The Bonuses Given
Support typePartnerFriendTrustedSoulmate
Attack+5+7+10+15
Defense+5+7+10+15
Luck+1+1+2+2
Evade+15%+17%+20%+25%
Critical+15%+17%+20%+25%
Counter+15%+17%+20%+25%
Succumb-15%-17%-20%-25%
Magic Power+3+4+6+8
Magic Res.+15+17+20+25

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example of a soulmate bonus